![]() ![]() Is split-screen gaming going extinct? Are developers eschewing local play for online play? Is four-player split-screen a thing of the past? If you look at X360 launch titles Perfect Dark Zero and Call of Duty 2, the answer seems rosy. ![]() And one has to wonder if the two aren't related. But much to the chagrin of hardcore Xbox fans, the state of offline co-op games isn't. In 2007, the state of Xbox Live is thriving with millions of Xbox subscribers. Needless to say, the big console hub-bub that started seven years ago is now flourishing on Xbox Live. But who knew then that Bungie would execute such an excellent two-player offline cooperative game - and in the process create one of the biggest franchises ever? The offline first-person shooter, created by the Mac and PC developer Bungie, brought over the communal aspect of computer gaming, free-flowing multiplayer frag-fests to be specific, that started so long ago with games like id Software's original LAN-supported Doom. While it seems like eons ago, the first Halo really set the stage for cooperative style gaming on Xbox. ![]()
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